XDefiant

Stablished early MTX Shaders and processes. Upkeep character core shaders (skin, hair, eyes, cloth) Assist with VFX and Faction abilities shaders.

Stablished early MTX Shaders and processes. Upkeep character core shaders (skin, hair, eyes, cloth) Assist with VFX and Faction abilities shaders.

Built a couple in engine tools to speed up character performance analysis. Help stablish LOQ gates for character and weapon tech art checks. Continue to work hand in hand with tools engineers on creation of advance in engine tools.

Built a couple in engine tools to speed up character performance analysis. Help stablish LOQ gates for character and weapon tech art checks. Continue to work hand in hand with tools engineers on creation of advance in engine tools.

Championed Weapons and Character's GPU performance pipeline, analysis, and budgets. Primarily analyzing data from PIX on XB1 and XBS dev kits.

Championed Weapons and Character's GPU performance pipeline, analysis, and budgets. Primarily analyzing data from PIX on XB1 and XBS dev kits.